PoE 3.24: The following currency items now have a stack size of 20: Exalted Orb, Regal Orb, Divine Orb, Stacked Deck, Crusader's Exalted Orb, Redeemer's Exalted Orb, Hunter's Exalted Orb, Warlord's Exalted Orb, Enkindling Orb, Instilling Orb, Tainted Exalted Orb, and Eldritch Exalted Orb.
List of PoE Divine Orb Divination Card
Amount | Divination Card | General Notes | Drop Areas |
---|---|---|---|
1 | Brother's Gift | 5x Divine Orb |
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11 | The Sephirot | 10x Divine Orb |
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12 | Divine Beauty | 7x Divine Orb | Divine Beauty has restrictions on where or how it can drop. Note: drops from Merveil in both Underground Sea Map and Maelström of Chaos. Speculated to drop from "merveil_boss" tagged bosses: Fire and Fury. Drop Level: 68. Monster restrictionsThis item can be acquired from the following monsters:
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12 | The Fortunate | 2x Divine Orb | Beach Map, Desert Map, Arid Lake Map, Marshes Map, Leyline Map, Peninsula Map, Burial Chambers Map, Canyon Map, Sulphur Vents Map, Ancient City Map, Fields Map, Jungle Valley Map, Atoll Map, Crater Map, Dunes Map, Shore Map, Tropical Island Map, Mineral Pools Map, Plateau Map, Estuary Map, Orchard Map, Mesa Map, Caldera Map, Terrace Map, Desert Spring Map, Dry Sea Map |
5 | Emperor's Luck | 5x currency(random) | The Imperial Gardens•The High Gardens•Courtyard Map•Orchard Map•Terrace Map |
3.22.1d Patch Notes: Updated the description for Divine Orb(Randomises the values of the random modifiers on an item) and Blessed Orb(Randomises the values of the implicit modifiers of an item) to no longer specify numeric values, to account for cases where they reroll more than the numeric values of certain random modifiers, such as modifiers on Forbidden Shako, Timeless Jewels, or Replica Dragonfang's Flight.
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PoE Divine Orb Recipe for Divine Vessel
Sell five flasks and one Divine Orb to any vendor in exchange for five Divine Vessel items.
Result | Recipes |
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5x Divine Vessel |
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6-Link Vendor Recipe
PoE 3.19 changes: changed the 6-link vendor recipe to grant 20 Orbs of Fusing rather than a Divine Orb.
Since this change, currently, there is no vendor recipe for Divine Orb in the 3.19 league.
Divine Orb Guide
Divine Orb reroll the value of any stats on explicit modifiers on the item.
- Can only be used on magic, rare, or unique items.
- Re-roll the values of the explicit values of modifiers.
- Only the values of explicit modifiers that have a range of values will be randomized.
- It will not change the tier of the affix; it will only re-roll within its current tier.
Divine Orb VS Blessed Orb
The bottom modifiers are usually Explicit modifiers. There is a line to seperate Implicit modifiers and Explicit modifiers. As the example shown below, "+9% to Chaos Resistance" is the implicit modifier. There is another way to show an item's information. Click an item, press Ctrl + C, then press Ctrl + V to paste the information to a notepad. You will see information such as +9% to Chaos Resistance(implicit).
Blessed Orb rerolls the range of the stats found on the implicit modifiers. Divine Orb rerolls the value of any stats on explicit modifiers on the item.
Downgrade recipe for Divine Orb and other currency orbs
Result | Recipes |
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2x Exalted Orb 5x Regal Orb 1x Divine Orb | 1x Mirror of Kalandra Note: Mirror of Kalandra is the most expensive currency in Path of Exile. This is a downgrade vendore recipe and not suggested. |
Divine Orb Farming Guide
1. Killing Monsters
The drop level of Divine Orb is 35 and it has a rare drop rate. You can get it by slain monsters, destroying chests, and opening Arcanist's Strongboxes.
Killing Monsters: Item Quantity and Rarity bonuses
Path of Exile is a game about opting-in to more difficulty in exchange for more rewards. You can roll your maps to be harder or add sextants to them. You can play with additional party members. You can trigger additional stacking league content like Delirium. All of these things make the game harder in exchange for more and better rewards. The way we achieve more and better is through item quantity and item rarity bonuses. Item quantity means you directly find more stuff, and item rarity means that it has a higher chance of upgrading to magic, rare or unique. Item templates ignored quantity and rarity bonuses. A template of "drop four rare jewels" just did exactly that, regardless of how much extra difficulty you had stacked.
From the 3.19 expansion onwards, GGG is trying to make sure that reward systems scale with player item quantity and rarity bonuses. That's why the reward conversion system that higher-tier Archnemesis monsters have is so powerful. Any bonuses you have from additional difficulty will affect the rewards that the rare monster drops. Additional item quantity causes them to drop more items that are converted, and additional item rarity causes those items to upgrade, which also affects the converted one. For example if you upgrade a rare item to a unique item and it's then converted to a currency item, it'll drop as a Divine Orb, Exalted Orb or Orb of Annulment.
Reward systems scale with the reward bonuses you get for playing difficult content.
2. Divine Orb Divination Card
3. Trade currency items
You can exchange currency items for Divine Orb with other players.
Crafting Bench: Divine Orb involved crafting recipes
Jun - Unlocked via unveiling modifiers
Jun's recipes are unlocked by unveiling items with the modifiers on them. Each unveil gives a specific amount of process towards an unlock and if the threshold is reached, the next rank is unlocked. Higher ranks require more unlocks, but some missions may give more progress as well. Some veiled mods can only drop from a specificImmortal Syndicatemember.
Cost | Affix type | Stats | Item Classes Categories | Unveils |
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1xDivine Orb | Suffix | (8-10)% chance to deal Double Damage | Two Hand Melee•Two Hand Ranged | 4 |
1xDivine Orb | Suffix | (4-5)% chance to deal Double Damage | One Hand Melee•One Hand Ranged•Shield | 4 |
1xDivine Orb | Suffix | +1 to MinimumEndurance Charges | Ring•Amulet | 3 |
1xDivine Orb | Suffix | +1 to MinimumPower Charges | Ring•Amulet | 3 |
1xDivine Orb | Suffix | +1 to MinimumFrenzy Charges | Ring•Amulet | 3 |
1xDivine Orb | Suffix | (9-12)% increased Cooldown Recovery Speed | Belt | 4 |
1xDivine Orb | Prefix | (20-25)% ofPhysical DamageConverted toFire Damage | Gloves | 3 |
1xDivine Orb | Prefix | (20-25)% ofPhysical DamageConverted toCold Damage | Gloves | 3 |
1xDivine Orb | Prefix | (20-25)% ofPhysical DamageConverted toLightning Damage | Gloves | 3 |
1xDivine Orb | Prefix | (8-10)% increased Area of Effect +1 toLevelofSocketedAoE Gems | Helmet•Gloves | 2 |
1xDivine Orb | Prefix | Projectiles Pierce an additional Target +1 toLevelofSocketedProjectile Gems | Helmet•Gloves | 2 |
1xDivine Orb | Prefix | +1 to Melee Strike Range +1 toLevelofSocketedMelee Gems | Helmet•Gloves | 2 |
1xDivine Orb | Suffix | (26-30)% chance to deal Double Damage while Focussed | Two Hand Melee•Two Hand Ranged | 8 |
1xDivine Orb | Suffix | (13-15)% chance to deal Double Damage while Focussed | One Hand Melee•One Hand Ranged•Shield | 8 |
1xDivine Orb | Suffix | (121-140)% increased Duration of Ailments you inflict while Focussed | Helmet | 8 |
1xDivine Orb | Prefix | +1 toLevelofSocketedSupport Gems | One Hand Melee•One Hand Ranged•Two Hand Melee•Two Hand Ranged•Shield | 1 |
1xDivine Orb | Prefix | (5-6)% ofPhysical DamagefromHitstaken asFire Damage | Helmet | 2 |
1xDivine Orb | Suffix | (8-10)% increasedAttack Speed +(7-12)% to Quality | One Hand Melee•One Hand Ranged•Two Hand Melee•Two Hand Ranged | 2 |
1xDivine Orb | Suffix | (8-10)% increasedAttack Speed 10% chance to TriggerLevel1Blood Ragewhen youKillan Enemy | One Hand Melee•One Hand Ranged•Two Hand Melee•Two Hand Ranged | 2 |
1xDivine Orb | Prefix | (14-16)% increased Area Damage (10-12)% increased Area of Effect | Amulet | 8 |
1xDivine Orb | Prefix | (14-16)% increased Projectile Damage (17-20)% increased Projectile Speed | Amulet | 8 |
1xDivine Orb | Prefix | (14-16)% increased Melee Damage +1 to Melee Strike Range | Amulet | 8 |
Poe 3.19 Changes
Divine Orbs and Exalted Orbs actually have the same drop rate, but Exalted Orbs are worth so much more in trade value because there's no easy vendor recipe for them and because they're consumed when you craft certain meta-mods onto items.
Out of these two currency items, GGG would actually prefer the Divine Orb effect to be rarer, so that unique items with good rolls matter more, and so that players can exalt-craft their items more frequently.
PoE 3.19 made two changes that will impact this. Firstly, changed the cost of crafting metamods so that they cost Divine Orbs rather than Exalted Orbs. Secondly, changed the 6-link vendor recipe to grant 20 Orbs of Fusing rather than a Divine Orb.
- The "Prefixes cannot be Changed", "Suffixes cannot be Changed", and "Can have up to 3 Crafted Modifiers" crafts now have a cost of 2 Divine Orbs (previously 2 Exalted Orbs).
- The "Cannot roll Attack Mods" craft now has a cost of 1 Divine Orb (previously 1 Exalted Orb).
- The "Cannot roll Caster Mods" craft now has a cost of 1 Divine Orb (previously 5 Blessed Orbs).
- Veiled Modifiers that had a Divine Orb cost when crafted now have an Exalted Orb or Chaos Orb cost instead.
- Divine Orbs sold by Tujen, the Haggler or found as a Ritual Reward now have the same cost as Exalted Orbs.
- The Heist Trinket modifiers that provide a chance for Regal Orbs to drop as Divine Orbs instead in Heists now provide up to 4% at the highest tier (previously 5%), to match Trinket modifiers that provide a chance for Regal Orbs to drop as Exalted Orbs.
- These Heist Trinket modifiers and the Trinket modifier that provides a chance for Chaos Orbs to drop as Divine Orbs have had their levels adjusted to match similar modifiers that provide a chance for Regal Orbs or Chaos Orbs to drop as Exalted Orbs.
- The drop rate of Forbidden Shako, Judging Voices, Ventor's Gamble and The Risk has also been increased as a result of these changes.
- The Bestiary recipe that rerolls the numeric values of all modifiers of a Rare item has been changed. It now transforms a Gilded Scarab to a Winged Scarab of the same type.
- Selling an item with 6 Linked Sockets to a vendor now yields 20 Orbs of Fusing, instead of a Divine Orb.
This change will result in Exalted Orbs being far more available for crafting and Divine Orbs less available for rerolling mods on items.